Subjects
NAME: Erin Marks
AGE: 13
DOB: 12/12/2000
GENDER: Male, identifies as being female
BLOOD TYPE: O-
HEIGHT: 4'6”
WEIGHT: 80 lbs
IN-DEPTH DESCRIPTION: Small and petite, Erin is by all definition adorable and with his flawless skin and slender, somewhat rounded form, he is easily able to make it believable that he is female. Erin possesses two of the most common of mutations found among the Subjects, those being the color altercation of both his hair and eyes. Once beautiful, auburn locks were changed to a dull, yet shimmering, silver-brown, and blue-green eyes were faded to a sparkling silver. Mutations unique to himself include sharpened teeth with elongated canines, and nails which have thickened and sharpened as well.
NOTES: The most peculiar of Erin's mutations includes his digestive system, as upon investigation, it was discovered that he would be perfectly capable of processing and digesting raw meat and large quantities of blood. This brings about the concern of a possible cannibalistic trait and Erin should be kept under careful watch because of this to ensure this does not develop. Though Erin is genetically male, he prefers being referred to as female and dresses in part, as well, he has directly asked about the future possibility of a gender change operation. There was no answer at the time, but it is to be discussed.
ABILITIES: Erin holds the ability to control blood, whether it be his own, or that of another. He can form the blood together, making whips, blades, spikes, and more, and can even cause the blood to harden to make these weapons. Erin is a very skilled swimmer and has mentioned that it is one of his favorite sports along with soccer. He holds potential in the use of bladed weapons both close and long range and is very balanced and agile. In his free time, Erin enjoys reading and writing, and solving random math problems just for the heck of it.
WEAKNESSES: He cannot control the blood unless it is free-flowing, and because of this, he constantly nicks himself in order to have access to a supply of blood, resulting in many scratched and scars being formed along his arms, wrists, and hands. It takes a lot of energy for him to use his ability, and when pairing that with the fact that he is losing blood while using the ability, it is not uncommon for his to completely pass out. Erin is physically weak and fragile and not much of a fighter though he shows potential to do so, and he holds a fear of heights and flying, as well as an allergy to poppy seeds and most red dies.
HISTORY: Erin grew up in a strict household that wasn't open to those viewed as different, and was constantly punished for just being himself and letting his true nature blossom. His father was disgusted with the thought of his son running around pretending to be a girl, and his mother only cried when he told his parents how he felt about himself. They denied him the operation he wanted, and kept him from being how he wanted to be, constantly making sure he couldn't express himself. He was taken out of public school and forced to go to a Catholic school for boys where he was repressed even more than just at home. He was told that his thoughts were corrupt, and that thinking the way he did would make him unloved, but he never let it get to him, looking at the bright side and the fact that the lack of acceptance could only last till he was 18 and could go off on his own. After that, he could be whoever he wanted to be and not worry about anyone trying to keep him from being himself. However, on the night of the meteor shower, Erin heard a crash and jumped up to investigate what had made the sound, not even caring that he was running out after curfew. He discovered the Xinium in the schoolyard and was awestruck by it's beauty. However, Erin was not the only one who had come to see the strange rock. A few of the other boys were there as well, ones who knew about what he wanted to be and used the fact to torment him since. Snide comments were thrown. Shoving. Grabbing. Throwing. Next thing Erin knew he was falling against the rock, and that was that. Bright light, ringing, darkness, and silence. Silence until that voice came blaring and everything changed.
AGE: 13
DOB: 12/12/2000
GENDER: Male, identifies as being female
BLOOD TYPE: O-
HEIGHT: 4'6”
WEIGHT: 80 lbs
IN-DEPTH DESCRIPTION: Small and petite, Erin is by all definition adorable and with his flawless skin and slender, somewhat rounded form, he is easily able to make it believable that he is female. Erin possesses two of the most common of mutations found among the Subjects, those being the color altercation of both his hair and eyes. Once beautiful, auburn locks were changed to a dull, yet shimmering, silver-brown, and blue-green eyes were faded to a sparkling silver. Mutations unique to himself include sharpened teeth with elongated canines, and nails which have thickened and sharpened as well.
NOTES: The most peculiar of Erin's mutations includes his digestive system, as upon investigation, it was discovered that he would be perfectly capable of processing and digesting raw meat and large quantities of blood. This brings about the concern of a possible cannibalistic trait and Erin should be kept under careful watch because of this to ensure this does not develop. Though Erin is genetically male, he prefers being referred to as female and dresses in part, as well, he has directly asked about the future possibility of a gender change operation. There was no answer at the time, but it is to be discussed.
ABILITIES: Erin holds the ability to control blood, whether it be his own, or that of another. He can form the blood together, making whips, blades, spikes, and more, and can even cause the blood to harden to make these weapons. Erin is a very skilled swimmer and has mentioned that it is one of his favorite sports along with soccer. He holds potential in the use of bladed weapons both close and long range and is very balanced and agile. In his free time, Erin enjoys reading and writing, and solving random math problems just for the heck of it.
WEAKNESSES: He cannot control the blood unless it is free-flowing, and because of this, he constantly nicks himself in order to have access to a supply of blood, resulting in many scratched and scars being formed along his arms, wrists, and hands. It takes a lot of energy for him to use his ability, and when pairing that with the fact that he is losing blood while using the ability, it is not uncommon for his to completely pass out. Erin is physically weak and fragile and not much of a fighter though he shows potential to do so, and he holds a fear of heights and flying, as well as an allergy to poppy seeds and most red dies.
HISTORY: Erin grew up in a strict household that wasn't open to those viewed as different, and was constantly punished for just being himself and letting his true nature blossom. His father was disgusted with the thought of his son running around pretending to be a girl, and his mother only cried when he told his parents how he felt about himself. They denied him the operation he wanted, and kept him from being how he wanted to be, constantly making sure he couldn't express himself. He was taken out of public school and forced to go to a Catholic school for boys where he was repressed even more than just at home. He was told that his thoughts were corrupt, and that thinking the way he did would make him unloved, but he never let it get to him, looking at the bright side and the fact that the lack of acceptance could only last till he was 18 and could go off on his own. After that, he could be whoever he wanted to be and not worry about anyone trying to keep him from being himself. However, on the night of the meteor shower, Erin heard a crash and jumped up to investigate what had made the sound, not even caring that he was running out after curfew. He discovered the Xinium in the schoolyard and was awestruck by it's beauty. However, Erin was not the only one who had come to see the strange rock. A few of the other boys were there as well, ones who knew about what he wanted to be and used the fact to torment him since. Snide comments were thrown. Shoving. Grabbing. Throwing. Next thing Erin knew he was falling against the rock, and that was that. Bright light, ringing, darkness, and silence. Silence until that voice came blaring and everything changed.
NAME: Kokuo (chosen name)
AGE: 16
DOB: 10/13/1997
GENDER: Male
BLOOD TYPE: AB-
HEIGHT: 6'6”
WEIGHT: 185 lbs
IN-DEPTH DESCRIPTION: Kokuo is a strikingly handsome young man with a sleek but toned build and medium tan. He has silky, black hair cut to just past his ears and dark violet eyes, which he tells were a baby blue. Kokuo is one of little color, commonly wearing only black from head to toe. The only bit of color he ever wears is on a golden chain necklace which holds a charm of floral harlequin black opal, vibrant with blue, red, green, yellow, and purple.
NOTES: Kokuo is impulsive and hot-headed, prone to argumentation and violence. He is also noted to be crude and moderately perverted, often targeting female Subjects and trying to convince them to be with him. He is a sleaze and a jerk and holds no respect for anyone but himself.
ABILITIES: Kokuo is one of the very few Subjects to have received more than one power, having two that are currently known. The first, he refers to as his 'lesser' power, and that is his ability of producing keratin-rich spines from his finger tips, arms, and spinal area. He can either simply sprout the spines to use as defense such as with a porcupine, or can use the spines as offense by detaching them and/or shooting them out at an alarming speed. Kokuo's second power, which he refers to as his 'greater' power, is a form of mind control in which he can take almost complete control of a lesser-minded individual. With it, he say he plants a sort of 'seed' in the individual's mind through which he can force the individual to do as he wishes simply through speech, essentially creating a slave. Aside from his abilities, Kokuo is skilled in many sports and other athletic activities, as well as is knowledgeable in many curricular subjects ranging from simple math or language to near-college-level information.
WEAKNESSES: Starting with the 'lesser' power, Kokuo's weaknesses are limited mostly to aim and supply. It is in fact possible for him to run out of keratin to form him spines. In cases such as these, he must wait at least a day for keratin to build up again so he may again create spines. As well, aim plays a big part in his ability to shoot his spines out, just like with any long range weapon, better aim equals a better chance of hitting his target. When it comes to his 'greater' power, however, Kokuo is weighed down with many more limitations. To start off, he much first get close to his target and gain their trust, as to 'plant his seed' he must make physical contact as well as direct eye contact. Even though, it all depends on the mind of his target. Duller minds are easier to manipulate, and sharper minds are near impossible to infiltrate, as is the common belief. He is able to make his way into the average mind, however, stronger minds may be able to resist his control to an extent (though it is to be noted that those who fight to disobey his control experience great pain throughout their entire body). Beyond this, his 'seed' typically only lasts for a week at most, and must be refreshed regularly or control will be lost and the target will be able to close themselves out to Kokuo entirely. In addition, the connection between himself and his target though the 'seed' can be very tiring on both Kokuo and the target, and in this, the more targets he has under his control, the more drained he will be. Because of this, Kokuo is commonly very tired and not always as aware as he should be.
HISTORY: Kokuo is one of the many Subjects to have lost their memory in their Xinium encounter and remembers nothing of his past save the intellect he acquired in school and athletic skills he obtained over time.
AGE: 16
DOB: 10/13/1997
GENDER: Male
BLOOD TYPE: AB-
HEIGHT: 6'6”
WEIGHT: 185 lbs
IN-DEPTH DESCRIPTION: Kokuo is a strikingly handsome young man with a sleek but toned build and medium tan. He has silky, black hair cut to just past his ears and dark violet eyes, which he tells were a baby blue. Kokuo is one of little color, commonly wearing only black from head to toe. The only bit of color he ever wears is on a golden chain necklace which holds a charm of floral harlequin black opal, vibrant with blue, red, green, yellow, and purple.
NOTES: Kokuo is impulsive and hot-headed, prone to argumentation and violence. He is also noted to be crude and moderately perverted, often targeting female Subjects and trying to convince them to be with him. He is a sleaze and a jerk and holds no respect for anyone but himself.
ABILITIES: Kokuo is one of the very few Subjects to have received more than one power, having two that are currently known. The first, he refers to as his 'lesser' power, and that is his ability of producing keratin-rich spines from his finger tips, arms, and spinal area. He can either simply sprout the spines to use as defense such as with a porcupine, or can use the spines as offense by detaching them and/or shooting them out at an alarming speed. Kokuo's second power, which he refers to as his 'greater' power, is a form of mind control in which he can take almost complete control of a lesser-minded individual. With it, he say he plants a sort of 'seed' in the individual's mind through which he can force the individual to do as he wishes simply through speech, essentially creating a slave. Aside from his abilities, Kokuo is skilled in many sports and other athletic activities, as well as is knowledgeable in many curricular subjects ranging from simple math or language to near-college-level information.
WEAKNESSES: Starting with the 'lesser' power, Kokuo's weaknesses are limited mostly to aim and supply. It is in fact possible for him to run out of keratin to form him spines. In cases such as these, he must wait at least a day for keratin to build up again so he may again create spines. As well, aim plays a big part in his ability to shoot his spines out, just like with any long range weapon, better aim equals a better chance of hitting his target. When it comes to his 'greater' power, however, Kokuo is weighed down with many more limitations. To start off, he much first get close to his target and gain their trust, as to 'plant his seed' he must make physical contact as well as direct eye contact. Even though, it all depends on the mind of his target. Duller minds are easier to manipulate, and sharper minds are near impossible to infiltrate, as is the common belief. He is able to make his way into the average mind, however, stronger minds may be able to resist his control to an extent (though it is to be noted that those who fight to disobey his control experience great pain throughout their entire body). Beyond this, his 'seed' typically only lasts for a week at most, and must be refreshed regularly or control will be lost and the target will be able to close themselves out to Kokuo entirely. In addition, the connection between himself and his target though the 'seed' can be very tiring on both Kokuo and the target, and in this, the more targets he has under his control, the more drained he will be. Because of this, Kokuo is commonly very tired and not always as aware as he should be.
HISTORY: Kokuo is one of the many Subjects to have lost their memory in their Xinium encounter and remembers nothing of his past save the intellect he acquired in school and athletic skills he obtained over time.
NAME: Timothy Davis
AGE: 11
DOB: 09/04/2002
GENDER: Male
BLOOD TYPE: A-
HEIGHT: 4'4"
WEIGHT: 70 lbs
IN-DEPTH DESCRIPTION: Mr. Davis is like a newborn kitten, small, light as a feather, and overall adorable. He has fluffy, black hair with steaks of white growing in naturally, and a pair of beautiful bright blue eyes. Mr. Davis has fair skin and rosy cheeks, and is built like a twig in almost every sense. He has a set of feline ears atop his head in company of normal human ears, and has a long, thin cat tail with black fur that frays at the tip. His eyes are noted to change from blue to red if he is angry, frustrated, or upset.
NOTES: Mr. Davis is clingy, and is known to latch on to Personnel and older Subjects. He is shy and quiet, and often timid and very emotional. Mr. Davis is kind and gentle, and overall very friendly.
ABILITIES: Mr. Davis' ability is that of sonic speed. He is able to run so fast that even some of the most advanced technology can clock it. In the blink of an eye he can be from one end of the room to the other, and water is no challenge for him as he can simply run over it. Mr. Davis is also moderately skilled in basic self defense and has shown great potential with the use of short blades. He is also a surprisingly great singer.
WEAKNESSES: Mr. Davis' main weaknesses are simply that running into things at top speeds is painful, and running for long periods of time is very tiring. Not much out of the ordinary when looked at plainly. He is also physically weak due to his size, and very easily frightened by many things.
HISTORY: Mr. Davis claims to have not memory of his life before waking in his cell, all memories aside from his name gone.
AGE: 11
DOB: 09/04/2002
GENDER: Male
BLOOD TYPE: A-
HEIGHT: 4'4"
WEIGHT: 70 lbs
IN-DEPTH DESCRIPTION: Mr. Davis is like a newborn kitten, small, light as a feather, and overall adorable. He has fluffy, black hair with steaks of white growing in naturally, and a pair of beautiful bright blue eyes. Mr. Davis has fair skin and rosy cheeks, and is built like a twig in almost every sense. He has a set of feline ears atop his head in company of normal human ears, and has a long, thin cat tail with black fur that frays at the tip. His eyes are noted to change from blue to red if he is angry, frustrated, or upset.
NOTES: Mr. Davis is clingy, and is known to latch on to Personnel and older Subjects. He is shy and quiet, and often timid and very emotional. Mr. Davis is kind and gentle, and overall very friendly.
ABILITIES: Mr. Davis' ability is that of sonic speed. He is able to run so fast that even some of the most advanced technology can clock it. In the blink of an eye he can be from one end of the room to the other, and water is no challenge for him as he can simply run over it. Mr. Davis is also moderately skilled in basic self defense and has shown great potential with the use of short blades. He is also a surprisingly great singer.
WEAKNESSES: Mr. Davis' main weaknesses are simply that running into things at top speeds is painful, and running for long periods of time is very tiring. Not much out of the ordinary when looked at plainly. He is also physically weak due to his size, and very easily frightened by many things.
HISTORY: Mr. Davis claims to have not memory of his life before waking in his cell, all memories aside from his name gone.
NAME: August James (A.J.) Argentum
AGE: 17
DOB: 08/01/1996
GENDER: Male
BLOOD TYPE: O-
HEIGHT: 5'9"
WEIGHT: 152 lbs
IN-DEPTH DESCRIPTION: A.J. is a fairly short young man with a small build and not much to say in visible strength. He's very light skinned, but fair, and has short, silver hair cut between jaw length and the base of his neck, being longer in the back with his bangs framing his face. A couple strands stick out now and again, but his style is usually well-kept and clean. He has dull gray eyes that shine when he smiles and become a bright silver like his hair.
NOTES: A.J. lacks in most any sense of confidence, being a very submissive and obedient type, and never really standing up for himself should occasion arise. He is shy, and overall socially awkward, and tends to pull away from others even if they are just trying to help. He's caring though, very much so, and extremely protective over the ones he loves. If ever a friend is in danger or upset, he's quick to anger and rarely hesitates in attacking whatever the threat may be, almost like a switch flipped inside him turning him from gutless to headstrong. A.J. tends to become very tense when he hasn't been around his sister, Winter, for a while, and only seems to be truly at peace when they are together. Finally, it is apparent that A.J.'s hearing is very poor since his Xinium encounter, and has been decreasing more and more with the pass of time. It is assumed that eventually, he may become fully deaf.
ABILITIES: A.J. is a battery. He has the power to generate energy, using it either as an offensive attack such as an energy blast or turning it into electricity of electrocuting those who try to touch him. As well, he can pass his energy on, such as to power a generator or give someone their strength back after major power usage. This holds great potential in being an asset to our more powerful Subjects who fall to fatigue after simple usage of their abilities, with his power, he could keep them fighting near-endlessly and prevent them from passing out from exhaustion. A.J. is a marvelous combat fighter and has shown great skill in many hand-to-hand forms of defense. He is a skilled lip-reader and knows basic sign language, which leads to belief that his poor hearing may not be the result of his Xinium encounter. A.J. holds great talent in carving and sculpting and has been seen making small sculptures for people upon request.
WEAKNESSES: Like any battery, he runs out of energy, but like a rechargeable battery, he is able to build that energy back up. With this, he consumes more food than the average boy his size and age, seeming to be constantly eating, or taking on the role of 'the one who eats a lot' when sitting at a meal. He sleeps very little, his energy keeping him from being able to rest properly, and giving him a minor case of insomnia. Even when his energy is low, he is usually to hungry to sleep, and eating only brings his energy back up. His hearing plays role as a weakness too, a minor one, but a weakness still, and as it gets worse, it will only increase in its significance. A.J. has natural allergies, such as to pollen and dust and faces fears of losing control of his ability, hurting those he loves, losing his sister, and has a pathological claustrophobia.
HISTORY: A.J. has no memory or his life before waking in his cell aside from his name and the fact that Winter is his younger sister.
AGE: 17
DOB: 08/01/1996
GENDER: Male
BLOOD TYPE: O-
HEIGHT: 5'9"
WEIGHT: 152 lbs
IN-DEPTH DESCRIPTION: A.J. is a fairly short young man with a small build and not much to say in visible strength. He's very light skinned, but fair, and has short, silver hair cut between jaw length and the base of his neck, being longer in the back with his bangs framing his face. A couple strands stick out now and again, but his style is usually well-kept and clean. He has dull gray eyes that shine when he smiles and become a bright silver like his hair.
NOTES: A.J. lacks in most any sense of confidence, being a very submissive and obedient type, and never really standing up for himself should occasion arise. He is shy, and overall socially awkward, and tends to pull away from others even if they are just trying to help. He's caring though, very much so, and extremely protective over the ones he loves. If ever a friend is in danger or upset, he's quick to anger and rarely hesitates in attacking whatever the threat may be, almost like a switch flipped inside him turning him from gutless to headstrong. A.J. tends to become very tense when he hasn't been around his sister, Winter, for a while, and only seems to be truly at peace when they are together. Finally, it is apparent that A.J.'s hearing is very poor since his Xinium encounter, and has been decreasing more and more with the pass of time. It is assumed that eventually, he may become fully deaf.
ABILITIES: A.J. is a battery. He has the power to generate energy, using it either as an offensive attack such as an energy blast or turning it into electricity of electrocuting those who try to touch him. As well, he can pass his energy on, such as to power a generator or give someone their strength back after major power usage. This holds great potential in being an asset to our more powerful Subjects who fall to fatigue after simple usage of their abilities, with his power, he could keep them fighting near-endlessly and prevent them from passing out from exhaustion. A.J. is a marvelous combat fighter and has shown great skill in many hand-to-hand forms of defense. He is a skilled lip-reader and knows basic sign language, which leads to belief that his poor hearing may not be the result of his Xinium encounter. A.J. holds great talent in carving and sculpting and has been seen making small sculptures for people upon request.
WEAKNESSES: Like any battery, he runs out of energy, but like a rechargeable battery, he is able to build that energy back up. With this, he consumes more food than the average boy his size and age, seeming to be constantly eating, or taking on the role of 'the one who eats a lot' when sitting at a meal. He sleeps very little, his energy keeping him from being able to rest properly, and giving him a minor case of insomnia. Even when his energy is low, he is usually to hungry to sleep, and eating only brings his energy back up. His hearing plays role as a weakness too, a minor one, but a weakness still, and as it gets worse, it will only increase in its significance. A.J. has natural allergies, such as to pollen and dust and faces fears of losing control of his ability, hurting those he loves, losing his sister, and has a pathological claustrophobia.
HISTORY: A.J. has no memory or his life before waking in his cell aside from his name and the fact that Winter is his younger sister.
NAME: Winter River Argentum
AGE: 15
DOB: 12/21/1998
GENDER: Female
BLOOD TYPE: B+
HEIGHT: 4'9"
WEIGHT: 70 lbs
IN-DEPTH DESCRIPTION: Winter is a very petite girl, short and thin with not many curves and nothing to speak of in the way of muscular build. She has thin, silver hair that falls to her waist in two silky pigtails, held back commonly by a pair of black bows, and her bangs are constantly falling in her cloudy, gray eyes. She is fair-skinned but pale and has naturally rosy cheeks.
NOTES: Winter is a quiet thing, and very shy. She seems to have the mentality of one much younger than her actual age, acting more as a child than a young woman. Winter has a stuffed toy of a black bunny which she carries around with her where ever she goes; she has said that it's name is Nyx. Winter is observed to be mostly blind, though not fully so, and claims that she can still see shapes and shadows, though not fully make things out. There is record of her having poor sight prior to her Xinium encounter, and it can be confirmed that the element has greatly worsened this condition, resulting in a continuously decreasing level of vision; in time, she will be completely blind. Winter clings to her brother, A.J. when he is around, and becomes very closed off when he's not. Winter doesn't speak. Studies show that she can, but even when asked direct questions, she will very rarely, if ever, say a word, and if she does, it is very quiet and often hard to hear.
ABILITIES: Winter has the power of clairvoyance, giving her the power to gain information about an object, person, location or physical event through means other than the known human senses. As well, she can sense spiritual/psychic levels of being or beings of those levels. She can use an ability called 'parasight,' which allows her to see through another person's eyes, and has a strong sense of empathy. She is able to 'sense' when something is going to happen and can speak through telepathic communication.
WEAKNESSES: Winter is not able to see the future, only perceive the emotion it holds, making her precognitive abilities fall mainly into the category of premonition. Occasionally she will say that she has a bad feeling about something, which leads to belief that something bad may happen. Her parasight ability only works if she has made physical contact with her 'host' which she wishes to see the world through, and the farther her host is from her, the harder it is to see, as well, long usage of the ability takes a lot out of her and typically ends in a backlash of a major headache. Supernatural abilities aside, Winter is very weak overall and not well coordinated for handling weapons. She has fears of fire, water, thunder, and dogs, and of being away from her brother or simply alone.
HISTORY: Winter has no memory or her life before waking in her cell aside from her name and the fact that A.J. is her older brother.
AGE: 15
DOB: 12/21/1998
GENDER: Female
BLOOD TYPE: B+
HEIGHT: 4'9"
WEIGHT: 70 lbs
IN-DEPTH DESCRIPTION: Winter is a very petite girl, short and thin with not many curves and nothing to speak of in the way of muscular build. She has thin, silver hair that falls to her waist in two silky pigtails, held back commonly by a pair of black bows, and her bangs are constantly falling in her cloudy, gray eyes. She is fair-skinned but pale and has naturally rosy cheeks.
NOTES: Winter is a quiet thing, and very shy. She seems to have the mentality of one much younger than her actual age, acting more as a child than a young woman. Winter has a stuffed toy of a black bunny which she carries around with her where ever she goes; she has said that it's name is Nyx. Winter is observed to be mostly blind, though not fully so, and claims that she can still see shapes and shadows, though not fully make things out. There is record of her having poor sight prior to her Xinium encounter, and it can be confirmed that the element has greatly worsened this condition, resulting in a continuously decreasing level of vision; in time, she will be completely blind. Winter clings to her brother, A.J. when he is around, and becomes very closed off when he's not. Winter doesn't speak. Studies show that she can, but even when asked direct questions, she will very rarely, if ever, say a word, and if she does, it is very quiet and often hard to hear.
ABILITIES: Winter has the power of clairvoyance, giving her the power to gain information about an object, person, location or physical event through means other than the known human senses. As well, she can sense spiritual/psychic levels of being or beings of those levels. She can use an ability called 'parasight,' which allows her to see through another person's eyes, and has a strong sense of empathy. She is able to 'sense' when something is going to happen and can speak through telepathic communication.
WEAKNESSES: Winter is not able to see the future, only perceive the emotion it holds, making her precognitive abilities fall mainly into the category of premonition. Occasionally she will say that she has a bad feeling about something, which leads to belief that something bad may happen. Her parasight ability only works if she has made physical contact with her 'host' which she wishes to see the world through, and the farther her host is from her, the harder it is to see, as well, long usage of the ability takes a lot out of her and typically ends in a backlash of a major headache. Supernatural abilities aside, Winter is very weak overall and not well coordinated for handling weapons. She has fears of fire, water, thunder, and dogs, and of being away from her brother or simply alone.
HISTORY: Winter has no memory or her life before waking in her cell aside from her name and the fact that A.J. is her older brother.
Personnel
NAME: Christopher Darwin
AGE: 50
DOB: 03/30/1964
GENDER: Male
BLOOD TYPE: A+
HEIGHT: 5'8”
WEIGHT: 140 lbs
IN-DEPTH DESCRIPTION: Short and stout, Dr. Darwin is not the most physically compelling man in the lab, but he holds a broad build and moderately toned form. Dr. Darwin is a man with a light, even tan, warm brown eyes, and short, light brown hair. Fit and clean, Dr. Darwin is often a perfect picture of health and is rarely ever seen otherwise.
JOB: Senior Personnel in charge of Subject Study; Head scientist
SUBJECT OF STUDY: n/a
NOTES: Dr. Darwin is a very formal and strict man, and not one to take anything less than seriously. He is dedicated to his work and fully supports the goals of Project Red, willing to do what ever it takes to reach them. Sadistic at times, he cares little for the comfort and lives of the Subjects, and focuses only on what they offer as a study source, and nothing more. Dr. Darwin does not take lightly to being challenged or disobeyed, and will punish any who try.
STRENGTHS: Dr. Darwin is a biological genius, and that is all that can really be said. He knows the complete make-up of the living body whether it be human or other, and can easily find changes to DNA that commonly come with genetic diseases, however he now uses this ability for finding the changes made to the DNA of the Subjects of the lab. Dr. Darwin is not much of one for physical activity, but is strong and coordinated nonetheless and able to defend himself in most situations. In his free time, Dr. Darwin is commonly found read, writing, or solving various brain puzzles, and occasionally can be found playing different educational games on his Nintendo DS, such as Brain Age, My Word Coach, and other such games.
WEAKNESSES: Dr. Darwin suffers from a mild knee injury, giving him a moderate limp when he walks. This often slows him down slightly, and brings greater difficulty with stairs and uneven terrains. As well, Dr. Darwin is not as athletically inclined as he would like to be, and has a mild asthma, making him a poor runner at best, and has a very low stamina to top it off.
HISTORY: Dr. Darwin was working in a testing lab for creating new medicines, discovering new diseases, and finding cures for those and already known when he was approached by representatives from Project Red. They offered him the high-ranking job he has today, but he shot them down immediately, claiming that he was fine where he stood, helping the nation through his work in medicine and more. The representatives insisted only once, before leaving respectively. It was a few days later when the explosion took place. Dr. Darwin was the only survivor, everyone else trapped in the lab while he went out for lunch. Standing at the edge of the dying flames of his work and co-workers, Dr. Darwin was approached once more by the representatives, offering again the position he holds. With nothing really left for him and his family, he packed them all up and moved them to the compound offered by the lab. It was three months after the move that Mrs. Angeline Darwin died of cancer, and only a single day after the funeral that Dr. Darwin returned to his work, full force, leaving his nine-year-old son to himself and the care of others.
AGE: 50
DOB: 03/30/1964
GENDER: Male
BLOOD TYPE: A+
HEIGHT: 5'8”
WEIGHT: 140 lbs
IN-DEPTH DESCRIPTION: Short and stout, Dr. Darwin is not the most physically compelling man in the lab, but he holds a broad build and moderately toned form. Dr. Darwin is a man with a light, even tan, warm brown eyes, and short, light brown hair. Fit and clean, Dr. Darwin is often a perfect picture of health and is rarely ever seen otherwise.
JOB: Senior Personnel in charge of Subject Study; Head scientist
SUBJECT OF STUDY: n/a
NOTES: Dr. Darwin is a very formal and strict man, and not one to take anything less than seriously. He is dedicated to his work and fully supports the goals of Project Red, willing to do what ever it takes to reach them. Sadistic at times, he cares little for the comfort and lives of the Subjects, and focuses only on what they offer as a study source, and nothing more. Dr. Darwin does not take lightly to being challenged or disobeyed, and will punish any who try.
STRENGTHS: Dr. Darwin is a biological genius, and that is all that can really be said. He knows the complete make-up of the living body whether it be human or other, and can easily find changes to DNA that commonly come with genetic diseases, however he now uses this ability for finding the changes made to the DNA of the Subjects of the lab. Dr. Darwin is not much of one for physical activity, but is strong and coordinated nonetheless and able to defend himself in most situations. In his free time, Dr. Darwin is commonly found read, writing, or solving various brain puzzles, and occasionally can be found playing different educational games on his Nintendo DS, such as Brain Age, My Word Coach, and other such games.
WEAKNESSES: Dr. Darwin suffers from a mild knee injury, giving him a moderate limp when he walks. This often slows him down slightly, and brings greater difficulty with stairs and uneven terrains. As well, Dr. Darwin is not as athletically inclined as he would like to be, and has a mild asthma, making him a poor runner at best, and has a very low stamina to top it off.
HISTORY: Dr. Darwin was working in a testing lab for creating new medicines, discovering new diseases, and finding cures for those and already known when he was approached by representatives from Project Red. They offered him the high-ranking job he has today, but he shot them down immediately, claiming that he was fine where he stood, helping the nation through his work in medicine and more. The representatives insisted only once, before leaving respectively. It was a few days later when the explosion took place. Dr. Darwin was the only survivor, everyone else trapped in the lab while he went out for lunch. Standing at the edge of the dying flames of his work and co-workers, Dr. Darwin was approached once more by the representatives, offering again the position he holds. With nothing really left for him and his family, he packed them all up and moved them to the compound offered by the lab. It was three months after the move that Mrs. Angeline Darwin died of cancer, and only a single day after the funeral that Dr. Darwin returned to his work, full force, leaving his nine-year-old son to himself and the care of others.
NAME: Ryan Darwin (Ry)
AGE: 19
DOB: 12/31/1994
GENDER: Male
BLOOD TYPE: A
HEIGHT: 6'1"
WEIGHT: 155lbs
IN-DEPTH DESCRIPTION: Mr. Darwin is an immaculate young man. Tall and broad-shouldered, with a strong build and slight olive tone. He has soft, dark brown hair, usually kept fairly short and warm brown eyes that are a mix of honey and walnuts. His face is typically clean shaven and he holds a moderately slim form, occasionally appearing a bit too thin, but otherwise holding a fair picture of health.
JOB: Guard and escort; he keeps things civil among the Subjects and makes certain that they are where they should be, occasionally escorting them to L3 by the request of a Personnel looking to run tests of the like. He also brings Subjects "care packages" that he makes with supplies that he buys on L4, commonly containing bathroom necessities, small snacks, treats, toys, pens, and more.
SUBJECT OF STUDY: n/a
NOTES: Mr. Darwin is a very pleasant soul to be around, kind and caring, with a warm attitude and bright smile. He cares very much about the Subjects, and it is a concern of the higher-ups that he may be too close to them, a careful watch should be put in place to prevent any possible revolt. Mr. Darwin is the son of our own Dr. Christopher Darwin, and was only recently accepted onto the Project Red staff and told of the goals we are trying to reach by request of Dr. Darwin himself. Mr. Darwin is observed to be very quiet, and rarely ever talks if he can help it.
STRENGTHS: Physical strength is Mr. Darwin's biggest strength. He is very strong, even for the average human, and hold great endurance as well. In addition, unlike most men of his physical stature, Mr. Darwin holds a fair IQ, and is closer to the average mind than most. Mr. Darwin is an avid reader, and holds a certain charm when it comes to children, easily become friends with them, and it is observed that her truly enjoys playing with younger individuals.
WEAKNESSES: Mr. Darwin is noted to be emotionally weak, meaning that he easily gives into situation ins which someone he cares about is threatened. This is believed to have formed from the loss of his mother when he was nine. As well, Mr. Darwin is known for being overall submissive, giving in easily to authority and the like. He is commonly afraid to speak up for himself, giving him a low self-esteem and more often than not he puts other above his own priorities.
HISTORY: Mr. Darwin has lived in the lab since he was nine years old, when his father received a job as one of the original scientists of the project. He grew up in the compound of L4 under the care of other after the death of his mother only three months after the move, and with the total dedication his father put into his work. He wasn't one to make friends with the few other kids that were there and attending classes with him, and so spent most of his days alone.
AGE: 19
DOB: 12/31/1994
GENDER: Male
BLOOD TYPE: A
HEIGHT: 6'1"
WEIGHT: 155lbs
IN-DEPTH DESCRIPTION: Mr. Darwin is an immaculate young man. Tall and broad-shouldered, with a strong build and slight olive tone. He has soft, dark brown hair, usually kept fairly short and warm brown eyes that are a mix of honey and walnuts. His face is typically clean shaven and he holds a moderately slim form, occasionally appearing a bit too thin, but otherwise holding a fair picture of health.
JOB: Guard and escort; he keeps things civil among the Subjects and makes certain that they are where they should be, occasionally escorting them to L3 by the request of a Personnel looking to run tests of the like. He also brings Subjects "care packages" that he makes with supplies that he buys on L4, commonly containing bathroom necessities, small snacks, treats, toys, pens, and more.
SUBJECT OF STUDY: n/a
NOTES: Mr. Darwin is a very pleasant soul to be around, kind and caring, with a warm attitude and bright smile. He cares very much about the Subjects, and it is a concern of the higher-ups that he may be too close to them, a careful watch should be put in place to prevent any possible revolt. Mr. Darwin is the son of our own Dr. Christopher Darwin, and was only recently accepted onto the Project Red staff and told of the goals we are trying to reach by request of Dr. Darwin himself. Mr. Darwin is observed to be very quiet, and rarely ever talks if he can help it.
STRENGTHS: Physical strength is Mr. Darwin's biggest strength. He is very strong, even for the average human, and hold great endurance as well. In addition, unlike most men of his physical stature, Mr. Darwin holds a fair IQ, and is closer to the average mind than most. Mr. Darwin is an avid reader, and holds a certain charm when it comes to children, easily become friends with them, and it is observed that her truly enjoys playing with younger individuals.
WEAKNESSES: Mr. Darwin is noted to be emotionally weak, meaning that he easily gives into situation ins which someone he cares about is threatened. This is believed to have formed from the loss of his mother when he was nine. As well, Mr. Darwin is known for being overall submissive, giving in easily to authority and the like. He is commonly afraid to speak up for himself, giving him a low self-esteem and more often than not he puts other above his own priorities.
HISTORY: Mr. Darwin has lived in the lab since he was nine years old, when his father received a job as one of the original scientists of the project. He grew up in the compound of L4 under the care of other after the death of his mother only three months after the move, and with the total dedication his father put into his work. He wasn't one to make friends with the few other kids that were there and attending classes with him, and so spent most of his days alone.
Coming Soon!!
NAME: Professor Richard Hael
AGE: 36
DOB: 02/17/1978
GENDER: Male
BLOOD TYPE: B-
HEIGHT: 6'4"
WEIGHT: 180 lbs
IN-DEPTH DESCRIPTION: Professor Hael has short black hair and deep gray eyes. He is of a natural build, though tall and slim and has longer limbs than most. Professor Hael is typically seen with a fair amount of facial hair and has fair skin with a light, even tan.
JOB: Teacher; main focuses being biology, history, and literature. He educates the Subjects in near every, and any, subject.
SUBJECT OF STUDY: n/a
NOTES: Professor Hael in a general sense, is a very calm and collective man,
STRENGTHS: very knowledgeable in a very wide array of subjects, skilled in basic self-defense
WEAKNESSES: mentally unstable, very vulnerable to mental attacks, and even physical ones if he is having an 'episode'
HISTORY: Very little is actually known of Prof. Hael's past. All that is known is that he was college professor at Michigan University before being brought on board the project. Since then he has shown signs of rapid mental deterioration, and it has been put in question of whether or not the man should be kept around. It has been a mild worry that he may become a danger to the Subjects, but for now it is to be left alone.
AGE: 36
DOB: 02/17/1978
GENDER: Male
BLOOD TYPE: B-
HEIGHT: 6'4"
WEIGHT: 180 lbs
IN-DEPTH DESCRIPTION: Professor Hael has short black hair and deep gray eyes. He is of a natural build, though tall and slim and has longer limbs than most. Professor Hael is typically seen with a fair amount of facial hair and has fair skin with a light, even tan.
JOB: Teacher; main focuses being biology, history, and literature. He educates the Subjects in near every, and any, subject.
SUBJECT OF STUDY: n/a
NOTES: Professor Hael in a general sense, is a very calm and collective man,
STRENGTHS: very knowledgeable in a very wide array of subjects, skilled in basic self-defense
WEAKNESSES: mentally unstable, very vulnerable to mental attacks, and even physical ones if he is having an 'episode'
HISTORY: Very little is actually known of Prof. Hael's past. All that is known is that he was college professor at Michigan University before being brought on board the project. Since then he has shown signs of rapid mental deterioration, and it has been put in question of whether or not the man should be kept around. It has been a mild worry that he may become a danger to the Subjects, but for now it is to be left alone.
NAME: Charles Czarnecki
AGE: 20
DOB: 11/05/1994
GENDER: Male
BLOOD TYPE: O
HEIGHT: 5'6"
WEIGHT: 130 lbs
IN-DEPTH DESCRIPTION: curly, black hair, dark brown eyes, even tan, stubble, medium build, fit, likes plaid
JOB: Survivalist; main focus: safe-to-eat plants and finding drinkable water.
SUBJECT OF STUDY: n/a
NOTES: Very lax and easy-going
STRENGTHS: Any skills they posses such as combat, weaponry, or even hobbies like drawing, dancing, gymnastics, etc.
WEAKNESSES: Physical weaknesses as well as fears and any allergies or other weaknesses they may have
HISTORY: How they came to be working at Project Red and why as well as anything else you feel necessary
AGE: 20
DOB: 11/05/1994
GENDER: Male
BLOOD TYPE: O
HEIGHT: 5'6"
WEIGHT: 130 lbs
IN-DEPTH DESCRIPTION: curly, black hair, dark brown eyes, even tan, stubble, medium build, fit, likes plaid
JOB: Survivalist; main focus: safe-to-eat plants and finding drinkable water.
SUBJECT OF STUDY: n/a
NOTES: Very lax and easy-going
STRENGTHS: Any skills they posses such as combat, weaponry, or even hobbies like drawing, dancing, gymnastics, etc.
WEAKNESSES: Physical weaknesses as well as fears and any allergies or other weaknesses they may have
HISTORY: How they came to be working at Project Red and why as well as anything else you feel necessary
NAME: Joshua "Pinkie" Quinn
AGE: 15
DOB: 05/12/1999
GENDER: Male
BLOOD TYPE: B-
HEIGHT: 5'6”
WEIGHT: 150 lbs
IN-DEPTH DESCRIPTION: Scrawny, pale, and pasty, Mr. Quinn is a very ghastly type. He has uneven, messy hair of a salmon color which grows lighter at the tips to a plain, pastel pink, and has deep orange eyes with pupils that seem to always be fully dilated, leaving only a small line of color surrounding them. He just under average height, and far under weight, making him thin and gaunt, with short arms and legs that hold little muscle. The peak of Mr. Quinn's mutations lays upon the stub of a tail which spans from the base of his spine, covered in long, fanning fur which matches the color of his hair. He seems to always be wearing a jacket he had when he was brought in, which contains a high collar and thick cuffs on the sleeves.
NOTES: Mr. Quinn is...special. He holds a very short attention span which is believed to come from a possible case of ADHD, and is very playful and friendly because of this. However, he also holds traits that would suggest that he may have some form of a mental handicap, constantly acting out in ways most boys his age would not [refer to section B - May 28th on the "Streaking Incident"]. Mr. Quinn seems to lack in the knowledge of proper human behavior, and can come off as both sadistic and perverted, not fully grasping the concept of pain upon others and the decency of females. It should also be noted that many have described Mr. Quinn's laugh and over all behavior as unnerving and "chilling." Many Subjects have even described Mr. Quinn as being "creepy."
ABILITIES: Mr. Quinn's ability, is everyone's ability. More or less. He is able to copy the powers and abilities of others and use them as his own for a limited time. So, he can have any power he can find and get his hands on, in a sense. Because of this, there is really not much more to say on Mr. Quinn's abilities aside from the fact that, despite his looks, he is very strong, and a skilled combat fighter as well. Mr. Quinn likes sports, namely soccer and basketball.
WEAKNESSES: With his ability of power replication, Mr. Quinn faces the challenges of not only a time limit of an hour for using the gained ability, but also that he make physical contact with the Subject whom he wishes to replicate a power from. In addition, he must learn to use the ability on the hour he has, or continuously replicate the ability in order to learn all its capabilities. Mr. Quinn has also stated that he grows very tired after using a copied ability, and it is apparent that repeated usage of his ability without allowing time to rest results in over exhaustion. Mr. Quinn is not all right in the head, and faces many mental handicaps, making it hard for him to actually process and understand most things. In a very loose sense, he preforms on the mental capacity of a domesticated mutt, following simple commands with ease, but still having his own mind and choices.
HISTORY:
V1: Pinkie, they called him, or sometimes just Pink. His name in the games. His name that got all the bets. His name that threw off the newbies into thinking he was a joke. But he wasn't a joke. Not even in the slightest. He was the crazy one. The wild one. The one that would fight at the drop of a dime, literally. He didn't know any better, and they took advantage of that. He didn't realize that his actions were ending the lives of many, and so never hesitated to give the winning blow. Or maybe he did and just didn't care. Maybe he found it fun. It was hard to tell at times, but all that was certain was that no one wanted to be pitted against him. After all, he was able to use their own power against them. In a sense, they were forced to fight themselves. The "Shadow Self" of the games. The "Evil Twin" of every freak. He was ruthless, and insane, and the product of nightmares among many. He was the one everyone avoided, and for good reason. Even outside the ring, he was a blood thirsty animal. Which was made obvious when he flat out attacked the team sent from Project Red that came to rescue the kids and destroy the ones holding them. He's calmed down since then, but still acts out now and again.
V2: Mr. Quinn has always been a strange one, even before his encounter with Xinium, though it may have been increased with the change. He's always been out there, in the groups but not really part of them. Sometimes it would seem as if he just appeared out of nowhere, sitting off at the edge of a group and breathing weird with little giggles thrown in. No one questioned him, but then no one accepted him either. He was different, and scary at times too. He was violent, and didn't always understand the concept of boundaries. He couldn't grasp on to the fact that he needed to follow rules, and often did whatever he wanted. He was an escape artist at best, and would always go off on his own without anyone noticing until it was too late to stop him. This fact, among a few others, is how Mr. Quinn even came across the Xinium in the first place. That cool late-spring night that he sneaked out of the house and down to the beach a block away, he was following the trail of the pretty red light he saw fly through the sky. And it was finding this treasure that placed him where he is now.
AGE: 15
DOB: 05/12/1999
GENDER: Male
BLOOD TYPE: B-
HEIGHT: 5'6”
WEIGHT: 150 lbs
IN-DEPTH DESCRIPTION: Scrawny, pale, and pasty, Mr. Quinn is a very ghastly type. He has uneven, messy hair of a salmon color which grows lighter at the tips to a plain, pastel pink, and has deep orange eyes with pupils that seem to always be fully dilated, leaving only a small line of color surrounding them. He just under average height, and far under weight, making him thin and gaunt, with short arms and legs that hold little muscle. The peak of Mr. Quinn's mutations lays upon the stub of a tail which spans from the base of his spine, covered in long, fanning fur which matches the color of his hair. He seems to always be wearing a jacket he had when he was brought in, which contains a high collar and thick cuffs on the sleeves.
NOTES: Mr. Quinn is...special. He holds a very short attention span which is believed to come from a possible case of ADHD, and is very playful and friendly because of this. However, he also holds traits that would suggest that he may have some form of a mental handicap, constantly acting out in ways most boys his age would not [refer to section B - May 28th on the "Streaking Incident"]. Mr. Quinn seems to lack in the knowledge of proper human behavior, and can come off as both sadistic and perverted, not fully grasping the concept of pain upon others and the decency of females. It should also be noted that many have described Mr. Quinn's laugh and over all behavior as unnerving and "chilling." Many Subjects have even described Mr. Quinn as being "creepy."
ABILITIES: Mr. Quinn's ability, is everyone's ability. More or less. He is able to copy the powers and abilities of others and use them as his own for a limited time. So, he can have any power he can find and get his hands on, in a sense. Because of this, there is really not much more to say on Mr. Quinn's abilities aside from the fact that, despite his looks, he is very strong, and a skilled combat fighter as well. Mr. Quinn likes sports, namely soccer and basketball.
WEAKNESSES: With his ability of power replication, Mr. Quinn faces the challenges of not only a time limit of an hour for using the gained ability, but also that he make physical contact with the Subject whom he wishes to replicate a power from. In addition, he must learn to use the ability on the hour he has, or continuously replicate the ability in order to learn all its capabilities. Mr. Quinn has also stated that he grows very tired after using a copied ability, and it is apparent that repeated usage of his ability without allowing time to rest results in over exhaustion. Mr. Quinn is not all right in the head, and faces many mental handicaps, making it hard for him to actually process and understand most things. In a very loose sense, he preforms on the mental capacity of a domesticated mutt, following simple commands with ease, but still having his own mind and choices.
HISTORY:
V1: Pinkie, they called him, or sometimes just Pink. His name in the games. His name that got all the bets. His name that threw off the newbies into thinking he was a joke. But he wasn't a joke. Not even in the slightest. He was the crazy one. The wild one. The one that would fight at the drop of a dime, literally. He didn't know any better, and they took advantage of that. He didn't realize that his actions were ending the lives of many, and so never hesitated to give the winning blow. Or maybe he did and just didn't care. Maybe he found it fun. It was hard to tell at times, but all that was certain was that no one wanted to be pitted against him. After all, he was able to use their own power against them. In a sense, they were forced to fight themselves. The "Shadow Self" of the games. The "Evil Twin" of every freak. He was ruthless, and insane, and the product of nightmares among many. He was the one everyone avoided, and for good reason. Even outside the ring, he was a blood thirsty animal. Which was made obvious when he flat out attacked the team sent from Project Red that came to rescue the kids and destroy the ones holding them. He's calmed down since then, but still acts out now and again.
V2: Mr. Quinn has always been a strange one, even before his encounter with Xinium, though it may have been increased with the change. He's always been out there, in the groups but not really part of them. Sometimes it would seem as if he just appeared out of nowhere, sitting off at the edge of a group and breathing weird with little giggles thrown in. No one questioned him, but then no one accepted him either. He was different, and scary at times too. He was violent, and didn't always understand the concept of boundaries. He couldn't grasp on to the fact that he needed to follow rules, and often did whatever he wanted. He was an escape artist at best, and would always go off on his own without anyone noticing until it was too late to stop him. This fact, among a few others, is how Mr. Quinn even came across the Xinium in the first place. That cool late-spring night that he sneaked out of the house and down to the beach a block away, he was following the trail of the pretty red light he saw fly through the sky. And it was finding this treasure that placed him where he is now.